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《科技生活新闻》 2026年10月10日 · 中文解读

Xbox成立XP部门,将游戏世界拓展至影视与线下体验

XBOX CREATES XP TO TAKE ITS GAME WORLDS INTO FILM, TV, AND REAL-LIFE EXPERIENCES
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这篇讲什么
微软游戏业务于10月8日宣布成立新部门XP,把影视改编、周边商品、品牌合作与线下体验整合在一起,由《我的世界》高管凯琳·沃尔特斯领导。XP下设Xbox影业、Xbox产品、Xbox合作与Xbox场所四个板块。沃尔特斯此前在卢卡斯影业工作13年,并曾担任《我的世界》电影的执行制片人。
原文开头
Xbox is giving its ambitions beyond gaming a dedicated home. Microsoft’s gaming business announced XP on October 8, a new division that will bring together film and television adaptations, merchandise, brand partnerships, and live experiences under the leadership of Minecraft executive Kayleen Walters. The name borrows from “experience points,” the familiar measure of progress in games. Its purpose is to extend the relationship between audiences and Xbox’s franchises into cinemas, shops, events, and attractions. The appointment also brings a leadership change at Minecraft developer Mojang. Walters will become president of XP, while Maria Angelidou-Smith joins as CEO of Mojang and Minecraft on October 19. Both will report to Xbox CEO Asha Sharma. …
摘自《科技生活新闻》(Techlife News)2026年10月10日。仅引用开头一小段供了解文章,版权归原刊所有,全文请阅读原刊。
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